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Belofte version 2.2.0
A promising chess program using the UCI or Winboard interface
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allow custom methods to be attached to game More...
#include <configurablegame.h>
Inheritance diagram for bConfigurableGame:Public Member Functions | |
| bConfigurableGame () | |
| virtual | ~bConfigurableGame () |
| bConfigurableGame (bConfigurableGame const &)=delete | |
| bConfigurableGame & | operator= (bConfigurableGame const &)=delete |
| bConfigurableGame (bConfigurableGame &&)=delete | |
| bConfigurableGame & | operator= (bConfigurableGame &&)=delete |
| void | setAlgorithm (std::string const &alg) |
| bSearchAlgorithm * | getAlgorithm () const |
| void | setEval (std::string const &e) |
| bPositionEvaluation * | getEval () const |
allow custom methods to be attached to game
Definition at line 14 of file configurablegame.h.
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explicit |
Definition at line 10 of file configurablegame.cpp.
Referenced by bConfigurableGame(), bConfigurableGame(), operator=(), and operator=().
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virtual |
Definition at line 16 of file configurablegame.cpp.
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delete |
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delete |
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delete |
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delete |
Here is the call graph for this function:| void bConfigurableGame::setAlgorithm | ( | std::string const & | alg | ) |
Definition at line 22 of file configurablegame.cpp.
Referenced by bConfigurableGame(), and cmd_alg::execute().
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Here is the caller graph for this function:| bSearchAlgorithm * bConfigurableGame::getAlgorithm | ( | ) | const |
Definition at line 49 of file configurablegame.cpp.
Referenced by bGame::AbortSearch(), bGame::DoPerft(), bGame::getEpdMoveInPosition(), bel_debug::info(), and bGame::WaitForSearchEnd().
Here is the caller graph for this function:| void bConfigurableGame::setEval | ( | std::string const & | e | ) |
Definition at line 61 of file configurablegame.cpp.
Referenced by bConfigurableGame(), bGame::DoPerft(), and cmd_evaltype::execute().
Here is the caller graph for this function:| bPositionEvaluation * bConfigurableGame::getEval | ( | ) | const |
Definition at line 77 of file configurablegame.cpp.
Referenced by bGame::DoPerft(), bGame::EvalForPlayer(), cmd_eval::execute(), bel_debug::info(), and bSearchAlgorithm::StartSearch().
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