Belofte version 2.1.8
A promising chess program using the UCI or Winboard interface
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basic format for single command More...
#include <usercmd.h>
Public Member Functions | |
engineUserCommand (std::string const &s, std::string const &h) | |
virtual | ~engineUserCommand () |
engineUserCommand (engineUserCommand const &)=delete | |
engineUserCommand (engineUserCommand &&)=delete | |
engineUserCommand & | operator= (engineUserCommand const &)=delete |
engineUserCommand & | operator= (engineUserCommand &&)=delete |
virtual void | execute (std::string const &args) |
Public Attributes | |
std::string | m_name |
std::string | m_hint |
bool | m_isImplemented = true |
bool | m_isHidden = false |
engineUserCommand::engineUserCommand | ( | std::string const & | s, |
std::string const & | h | ||
) |
Definition at line 12 of file usercmd.cpp.
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virtual |
Definition at line 19 of file usercmd.cpp.
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delete |
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delete |
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delete |
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delete |
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virtual |
Reimplemented in cmd_help, cmd_quit, cmd_echo, cmd_belofte, cmd_uci, cmd_xboard, cmd_setoption, cmd_isready, cmd_position, cmd_go, cmd_stop, cmd_ucinewgame, cmd_debug, cmd_bench, cmd_perft, cmd_epd, cmd_epdpos, cmd_ls, cmd_execat, cmd_exec, cmd_about, cmd_save, cmd_game, cmd_bd, cmd_undo, cmd_usage, cmd_expect, cmd_new, cmd_setboard, cmd_usermove, cmd_remove, cmd_again, cmd_protover, cmd_option, cmd_playother, cmd_force, cmd_level, cmd_sd, cmd_fd, cmd_st, cmd_time, cmd_ping, cmd_post, cmd_nopost, cmd_easy, cmd_hard, cmd_random, cmd_computer, cmd_questionmark, cmd_alg, cmd_UCI_Opponent, cmd_UCI_EngineAbout, cmd_name, cmd_info, cmd_evaltype, and cmd_eval.
Definition at line 23 of file usercmd.cpp.
Referenced by engineInterface::execute().
std::string engineUserCommand::m_name |
Definition at line 27 of file usercmd.h.
Referenced by execute(), and engineInterface::sendHelp().
std::string engineUserCommand::m_hint |
Definition at line 28 of file usercmd.h.
Referenced by engineInterface::sendHelp().
bool engineUserCommand::m_isImplemented = true |
Definition at line 29 of file usercmd.h.
Referenced by dummyEngineCommand::dummyEngineCommand(), and engineInterface::sendHelp().