Belofte version 2.1.8
A promising chess program using the UCI or Winboard interface
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#include <piece.h>
Public Member Functions | |
bWhiteRook () | |
bool | hasValidMovePreflightCheck (bBoard &b, case_t const &cf) final |
movenum_t | GenerateMoves (bBoard const &b, case_t const &cf, bMoveList &ml) final |
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bRook (piece_t p) | |
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bPiece () | |
bPiece (piece_t p) | |
virtual | ~bPiece () |
bPiece (bPiece &&)=default | |
bPiece (bPiece const &)=delete | |
bPiece & | operator= (bPiece const &)=delete |
bPiece & | operator= (bPiece &&)=delete |
piece_t | getPiece () const |
virtual bool | hasValidMovePreflightCheck (bBoard &b UNUSED, case_t const &cf UNUSED)=0 |
virtual movenum_t | GenerateMoves (bBoard const &b UNUSED, case_t const &cf UNUSED, bMoveList &ml UNUSED)=0 |
side_t | toMove () const |
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bWhitePiece () | |
~bWhitePiece () override | |
bool | canMovePreflightCheck (bBoard &b, case_t const &cf, int8_t const ri, int8_t const ci) const override |
Check if move could be added by just checking there is not check. | |
bool | canMovePreflightCheck (bBoard &b, case_t const &cf, int8_t const ri, int8_t const ci, piece_t const cPromotion) const override |
Check if pawn move could be added by just checking there is not check, case of possible promotion. | |
bool | isAttacked (bBoard const &b, case_t const &cf) const override |
Check if piece on position is attacked, start with piece always on board and then with pieces with greatest mobility, goal is to break ou asap. | |
movenum_t | addMove (bBoard const &b, case_t const &cf, int8_t const ri, int8_t const ci, bMoveList &ml) const final |
Check for in-check position, single step move used for King and Knight. | |
movenum_t | addMoves (bBoard const &b, case_t const &cf, int8_t const ri, int8_t const ci, bMoveList &ml) const final |
Add moves for Queen, Rook and Bishop. | |
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bPieceColour (side_t s) | |
virtual | ~bPieceColour () |
bPieceColour (bPieceColour const &)=delete | |
bPieceColour (bPieceColour &&)=delete | |
bPieceColour & | operator= (bPieceColour const &)=delete |
bPieceColour & | operator= (bPieceColour &&)=delete |
bool | isWhite () const |
bool | isBlack () const |
bool | isEmpty () const |
side_t | invert () |
side_t | opponent () const |
side_t | toMove () const |
Additional Inherited Members | |
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static piece_t | getPiece (cpiece_t const p) |
static class member function | |
static cpiece_t | getPieceChar (piece_t const p) |
static class member function | |
static bPiece * | getPieceClass (piece_t const piece) |
static class member function | |
static const std::string | getPieceStrUpper (piece_t const piece) |
static class member function | |
static bool | isOpponent (side_t const s, piece_t const p) |
static class member function | |
static bool | isOwnColour (side_t const s, piece_t const p) |
static class member function | |
static bool | isWhitePiece (piece_t const p) |
static class member function | |
static bool | isBlackPiece (piece_t const p) |
static class member function | |
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bool | isAttackedByPiece (bBoard const &b, column_t const fromcol, rank_t const fromrank, piece_t const cPiece, int8_t const ri, int8_t const ci) const |
Return true if position is attacked by opponent respecting move offsets. | |
bool | isAttackedBySlider (bBoard const &b, column_t const fromcol, rank_t const fromrank, piece_t const cPiece, piece_t const cPiece2, int8_t const ri, int8_t const ci) const |
Return true if position is attacked by opponent respecting move offsets. | |
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side_t | m_side = tSide::SIDE_UNDEFINED |