Belofte version 2.1.9
A promising chess program using the UCI or Winboard interface
bGame Member List

This is the complete list of members for bGame, including all inherited members.

AbortSearch()bGame
bConfigurableGame()bConfigurableGameexplicit
bConfigurableGame(bConfigurableGame const &)=deletebConfigurableGame
bConfigurableGame(bConfigurableGame &&)=deletebConfigurableGame
bGame()bGame
bGame(bGame const &)=deletebGame
bGame(bGame &&)=deletebGame
DoPerft(bSearchAlgorithm &sa, depth_t const d)bGame
DoPerftCommand(depth_t const d)bGame
DoSearch()bGame
EvalForPlayer(bBoard const &b)bGame
getAlgorithm() constbConfigurableGame
getCurrentPosition()bGameinline
getEpdMoveInPosition(bFen const &fen)bGame
getEval() constbConfigurableGame
getExpecting() constbGameinline
getLevel()bGameinline
getPositions()bGameinline
getResult(gameResult_t gr) constbGame
getResult() constbGameinline
isExpecting(std::string const &s) constbGameinline
newGame()bGame
operator std::string() constbGame
operator=(bGame const &)=deletebGame
operator=(bGame &&)=deletebGame
bConfigurableGame::operator=(bConfigurableGame const &)=deletebConfigurableGame
bConfigurableGame::operator=(bConfigurableGame &&)=deletebConfigurableGame
playGameMove(bCoordMove const &coordmove)bGame
playGameMoveSeries(std::string const &coordmoves)bGame
revertGameMove(std::string const &reason)bGame
setAlgorithm(std::string const &alg)bConfigurableGame
setEval(std::string const &e)bConfigurableGame
setExpecting(std::string const &s)bGameinline
setFEN(std::string const &fenstr)bGame
setFENInitialPos()bGame
setLevel(bLevel const &l)bGameinline
setPlayerName(std::string const &n)bGame
setResult(gameResult_t gr)bGame
WaitForSearchEnd()bGame
~bConfigurableGame()bConfigurableGamevirtual
~bGame() overridebGameinline