Belofte version 2.1.8
A promising chess program using the UCI or Winboard interface
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#include <eval.h>
Public Member Functions | |
PosEvalPositionalBoard () | |
~PosEvalPositionalBoard () override | |
bScore | getEvaluation (bBoard const &b) const override |
get positional evaluation | |
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PosEvalStaticBoard () | |
PosEvalStaticBoard (std::string const &n) | |
~PosEvalStaticBoard () override | |
PosEvalStaticBoard (PosEvalStaticBoard const &)=delete | |
PosEvalStaticBoard (PosEvalStaticBoard &&)=delete | |
PosEvalStaticBoard & | operator= (PosEvalStaticBoard const &)=delete |
PosEvalStaticBoard & | operator= (PosEvalStaticBoard &&)=delete |
bScore | getEvaluation (bBoard const &b) const override |
get material and case related modification of score | |
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bPositionEvaluation (std::string const &n) | |
Store black piece and field values as negative of whites view. | |
virtual | ~bPositionEvaluation () |
bPositionEvaluation (bPositionEvaluation const &)=delete | |
bPositionEvaluation (bPositionEvaluation &&)=delete | |
bPositionEvaluation & | operator= (bPositionEvaluation const &)=delete |
bPositionEvaluation & | operator= (bPositionEvaluation &&)=delete |
operator std::string () const & | |
gameResult_t | isGameEnded (bBoard const &b) const |
See if board is in finite state, meaning game is ended. | |
Additional Inherited Members | |
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static bScore | pieceValue (piece_t const p) |
static bScore | mymove_pieceValue (piece_t const p) |
static bScore | centerplay_pieceValue (case_t const p) |
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bScore | getRelativeBoardEval (bBoard const &b) const |
bScore | getEndgameEvaluation (bBoard const &b) const |
bScore | getPawnEndingEvaluation (bBoard const &b) const |
bScore | getMatingEvaluation (bBoard const &b) const |
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bScore | resultToScoreFlag (gameResult_t const sc) const |
convert all draw scores to SCORE_THEORETIC_DRAW | |
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override |
get positional evaluation
Implements bPositionEvaluation.
Definition at line 533 of file eval.cpp.