Belofte version 2.1.9
A promising chess program using the UCI or Winboard interface
bMove Member List

This is the complete list of members for bMove, including all inherited members.

bBasicMove()bBasicMoveinlineexplicit
bBasicMove(bBasicMove const &bm)bBasicMoveinlineexplicit
bBasicMove(bBasicMove &&bm)bBasicMoveinlineexplicit
bBasicMove(bmove_t const bmt)bBasicMoveinlineexplicit
bBasicMove(case_t cf, case_t ct)bBasicMoveinlineexplicit
bMove()bMoveinlineexplicit
bMove(bMove const &m)bMoveinline
bMove(bMove &&m)bMoveinlineexplicit
bMove(case_t cf, case_t ct)bMoveinlineexplicit
bMove(bmove_t const bmt)bMoveinlineexplicit
clearIsCheck()bBasicMoveinline
clearScore()bMoveinline
from() constbBasicMoveinline
fromcolumn() constbBasicMoveinline
fromrank() constbBasicMoveinline
getAbsScore() constbMoveinline
getBlackPromotionPiece() constbBasicMove
getBMoveT() constbBasicMoveinline
getFromTo() constbBasicMoveinline
getGameEnd() constbBasicMoveinline
getMoveEvalStr() constbMove
getPromotion() constbBasicMoveinline
getScore() constbMoveinline
getWhitePromotionPiece() constbBasicMove
isCapture() constbBasicMoveinline
isCastleMove() constbBasicMoveinline
isCheck() constbBasicMoveinline
isDrawScore() constbMoveinline
isEPMove() constbBasicMoveinline
isEPPossible() constbBasicMoveinline
isLongCastleMove() constbBasicMoveinline
isMajorPromotion() constbBasicMoveinline
isMateMove() constbMove
isNonSilent() constbBasicMoveinline
isNullMove() constbBasicMoveinline
isPawnMove() constbBasicMoveinline
isPromotion() constbBasicMoveinline
isUndefinedScore() constbMoveinline
isValid() constbBasicMoveinline
m_decorationbBasicMove
m_flagbBasicMove
m_frombBasicMove
m_fromtobBasicMove
m_promotionbBasicMove
m_tobBasicMove
operator std::string() constbBasicMove
operator=(bMove const &m)bMoveinline
operator=(bMove &&m)bMoveinline
bBasicMove::operator=(bBasicMove const &bm)bBasicMoveinline
bBasicMove::operator=(bBasicMove &&bm)bBasicMoveinline
operator==(bBasicMove const &r) constbBasicMoveinline
operator==(bmove_t const &r) constbBasicMoveinline
operator>(bMove const &r) constbMoveinline
realScore() constbMoveinline
setCapture()bBasicMoveinline
setCheck()bBasicMoveinline
setEPMove()bBasicMoveinline
setEPPossible()bBasicMoveinline
setGameEnd()bBasicMoveinline
setLongCastleMove()bBasicMoveinline
setPawnMove()bBasicMoveinline
setPromotion(const ppiece_t p)bBasicMoveinline
setScore(bScore const score)bMoveinline
setShortCastleMove()bBasicMoveinline
to() constbBasicMoveinline
tocolumn() constbBasicMoveinline
torank() constbBasicMoveinline
u_bmovebBasicMove
~bBasicMove()bBasicMoveinlinevirtual
~bMove() overridebMoveinline