Belofte version 2.1.8
A promising chess program using the UCI or Winboard interface
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This is the complete list of members for XboardMode, including all inherited members.
attachCommand(belofte::stringList const &sCommands, bool const published=true) | engineInterface | protected |
engineInterface(std::string const &n, std::string const &h="") | engineInterface | explicit |
engineInterface(engineInterface const &)=delete | engineInterface | |
engineInterface(engineInterface &&)=delete | engineInterface | |
execute(std::string const &command, std::string const ¶ms) | engineInterface | |
getHint() const | engineInterface | inline |
isRunning() const | engineInterface | inlinevirtual |
m_engineCommands | engineInterface | static |
operator std::string() const & | engineInterface | inline |
operator=(engineInterface const &)=delete | engineInterface | |
operator=(engineInterface &&)=delete | engineInterface | |
sendDebug(int const l, std::string const &info) override | XboardMode | virtual |
sendError(std::string const &error, std::string const &description) | engineInterface | virtual |
sendHelp(std::string const &args) | engineInterface | virtual |
sendInfo(std::string const &info) override | XboardMode | virtual |
sendInfoCurrMove(bBoard const &b, depth_t const nLogDepth, depth_t const nMaxDepth, std::string const &comment, bMove const &m, movenum_t const moveid, int64_t const nodes) const | engineInterface | inlinevirtual |
sendInfoDepth(int depth, int seldepth, int64_t nodes, int nps) | engineInterface | inlinevirtual |
sendInfoScore(long long timems, bBoard const &b, bScore const cp) | engineInterface | inlinevirtual |
sendInfoSearching(bBoard const &b, int const nLogDepth, depth_t const nMaxDepth, std::string const &comment, bScore const sc, int64_t const t, int64_t const nodes) const override | XboardMode | virtual |
sendInvalidMove(std::string const &info, std::string const &reason) override | XboardMode | virtual |
sendMove(bBoard &b, bMove const &m) | engineInterface | virtual |
sendPrompt() | engineInterface | inlinevirtual |
sendResponse(std::string const &response) | engineInterface | virtual |
sendResult(bBoard const &b, gameResult_t rs) const | engineInterface | virtual |
setRunning(bool const r) | engineInterface | inlinevirtual |
XboardMode(std::string const &n="xboard") | XboardMode | explicit |
~engineInterface() | engineInterface | virtual |
~XboardMode() override | XboardMode |